Battle Fantasia Trophies: 62/62
After all the hard work I put into this game, I can finally say that I have completed / mastered it. The few final parts of mastering it for me was completing the story 100% with every characters, getting End Of Deathbringer and Gatchi / Parrying his Apocalypse Flame and defeating him with 100% life.
After getting the End Of Deathbringer as a playable character, I started to train with him to gatchi his apocalypse flame which lands 22 hit. After some training, I managed to beat his apocalypse flame in training mode, but when it comes to the real deal, fighting him in the arcade mode is a whole different ball game.
In Arcade mode, and at the highest level of difficulty (very hard), Deathbringer would execute his normal routine, that is, when you are far away from him, he would either joust which connects 8 - 10 hits depending on the character you are using. Or he would power up his apocalypse flame 1 time. The third time he power up, he would execute the move.
Playing as Urs, I once managed to parry his 22 AF hits, but then playing the chicken game, running away from him and waiting to parry his joust (to recover heat) he would then perform the AF again!. For the first AF it is pure luck that I managed to parry it all, but for the second, I ate it at first hit to all the 22 hits...
I took sometime off, and play other games to loosen up the tension felt. Played some Castle Crashers with my daughter, and some Final Fantasy XIII just to take my mind of Battle Fantasia.
Once I came back, I played around with Urs and Ashley. To my surprise, these two characters has different gatchi timings. For Urs, the timing is strict, you cannot just pound the gathci button hoping it would work, you need to hear the sound of the parry. But for Ashley, you can tap the button in a melodious manner, if you are a musician, or have some musical timing skill you would notice that the tap required has a unique timing and if you attune yourself to it, you would gatchi the attack with breeze.
Nonetheless, I still have the problem of EoDB performing the AF more than once. What I would do to overcome this is... I denied EoDB's chance to perform AF during the first 10 - 20 seconds of the fight. If I see him charging the AF up, I would go and perform a throw, if the throw is successful, it would reset his current charge, example if he charged at 1 and you perform a throw, the next charge would also be 1. Whenever he perform his joust I would gatchi all the 5 - 9 hits which would recharge my heat to level 3, then I would punish him by heating up, performing super special, and repeat the step while at the same time resetting his AF charge. After I got his health to a critical minimum (one you could finish with 1 heated super special) I would let him charge his AF to level 3 and try to parry it once he performed it. I know it sounds easier said than done, but I did tried and tried again, without giving up, I knew that I would eventually be able to get the "you want me to what!?" trophy.
Parrying the AF 22 hit and finishing EoDB, the top right off the screen pops up the first gold trophy, and then shortly after, the second trophy which is the platinum. It was an emotional experience to obtain that Platinum trophy and I am glad to be one of the few person in this world to obtain it. Once PSN is up, I will know whether I am the first to get it on Gamespot. And I don't know of any other achivement (home t shirt, or other) that comes with it.
And with this I conclude my journey with this game. Time to finish all the other games in my backlog. Maybe I'll start with Final Fantasy XIII.
And last but not least, I dedicate this Platinum Trophy to Japan....
Labels: Battle Fantasia, Castle Crashers, Final Fantasy XIII, Platinum, PS3 Game Log, PS3 Trophy, PSN
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