Sunday, November 11, 2012

20USD Shopping Spree

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In my initiative to win the $20 redeemable voucher code, I have decided to spend $100 on the PSN in the month of October. There are several games that I bought, this includes:
- Rayman Origins
- Amy
- Odin Sphere (PS2 Classic)
- The Cursed Crusade
- Catherine
- God Of War Origins Collection
- Closure
- GhostbustersT: Sanctum of Slime
- LittleBigPlanetT Sonic Costumes and Stickers Kit (Add On)
True to their words, Sony did give me a $20 dollar voucher to purchase anything I like in the PSN. Getting all the games listed above in a discount price, and getting back 20% of the money spent on it is definitely worth it. The true challenge would be to actually finish those games. Man, my video games backlog is expanding. Better start playing

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Tuesday, September 20, 2011

Modern Warfare 2 Completed!

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Call Of Duty: Modern Warfare 2 Platinum Trophy Trophies: 51/51

I have finally completed the final requirement for the game, the spec ops misson. At first, getting back to the game after some heavy fighting and RPG games, I tend to lose focus and my aiming scatters.

There was one mission, Big Brother, where I need to have a second player to play it. Luckily I got an online friend to help. Thank you GlobalFreq, for making my dream in completing this game turning to reality.

We only had that one full session of mission to get to know each other. He was one hella good comrade to have and we managed to finish the mission in some few good tries.

After the mission with him, I continued my journey to solo the other spec ops. The one that was most difficult for me always involved in me fighting juggernauts, heavily armored, hard to kill and kept on ramming to you while firing their machine guns. I remembered the last mission on echo, where you need to fend off more than 10 jugs in the favela. With only a grenade luncher and some rpds, I need to work around the jugs by hiding beside the cars and kept attacking, while watching myself of any sudden attack on the rear or side. Funnily enuf, if you position yourself right near the burned / destroyed car, the jugs could not attack you, and if you fire the grenade while hiding, the jugs would just stay there and do nothing. It did take me tries as when the number of jugs gotten below 5, they tend to divide and conquer, attacking me from different angles.

Another hard one is the snatch and grab mission where you need to battle shadow company and few jugs. The shadow company soldiers really have good aims and know when to hide. They would fire at me until I almost bleed to death and when I try to retaliate using the sniper, they would hide away and scramble position by communicating among them. After getting to the last part/area of the mission, I found a spot where I can hide inside a broken airplane. Its just a cramped small space, enuf for one person to crawl inside. While inside this, I managed to kill some few shadow company and a few jugs as well. Which greatly enhanced my chance of winning instead of fighting them head to head. But, being down their feet, crawling like some kind of insect while the go about to find an angle to shoot you is terrorizing.

Battling jugs on the oil refinery in echo is also a good memory for me. I learned that the sniper weapon barret .cal is an excellent choice in holding them back. But one need to shoot above the chest area. In the mission, I set up some mines to help me along the way.

All in all, I had a great time with this game and am really looking forward to Modern Warfare 3. I proved to myself that if I tried hard enuf to achieve something, I would get it someday and triumphant along with new skills i developed along the way. I would definitely remember what a friend of mine did to me, leaving me alone to fight the spec ops alone, ut its thanks to him that I found some good new friends to play online with and mastered some key FPS skills that would help me in my journey of gaming. Next on my list should be Final Fantasy XIII.

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Monday, May 23, 2011

Battle Fantasia Completed!

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Battle Fantasia Platinum Trophy Trophies: 62/62

After all the hard work I put into this game, I can finally say that I have completed / mastered it. The few final parts of mastering it for me was completing the story 100% with every characters, getting End Of Deathbringer and Gatchi / Parrying his Apocalypse Flame and defeating him with 100% life.

After getting the End Of Deathbringer as a playable character, I started to train with him to gatchi his apocalypse flame which lands 22 hit. After some training, I managed to beat his apocalypse flame in training mode, but when it comes to the real deal, fighting him in the arcade mode is a whole different ball game.

In Arcade mode, and at the highest level of difficulty (very hard), Deathbringer would execute his normal routine, that is, when you are far away from him, he would either joust which connects 8 - 10 hits depending on the character you are using. Or he would power up his apocalypse flame 1 time. The third time he power up, he would execute the move.

Playing as Urs, I once managed to parry his 22 AF hits, but then playing the chicken game, running away from him and waiting to parry his joust (to recover heat) he would then perform the AF again!. For the first AF it is pure luck that I managed to parry it all, but for the second, I ate it at first hit to all the 22 hits...

I took sometime off, and play other games to loosen up the tension felt. Played some Castle Crashers with my daughter, and some Final Fantasy XIII just to take my mind of Battle Fantasia.

Once I came back, I played around with Urs and Ashley. To my surprise, these two characters has different gatchi timings. For Urs, the timing is strict, you cannot just pound the gathci button hoping it would work, you need to hear the sound of the parry. But for Ashley, you can tap the button in a melodious manner, if you are a musician, or have some musical timing skill you would notice that the tap required has a unique timing and if you attune yourself to it, you would gatchi the attack with breeze.

Nonetheless, I still have the problem of EoDB performing the AF more than once. What I would do to overcome this is... I denied EoDB's chance to perform AF during the first 10 - 20 seconds of the fight. If I see him charging the AF up, I would go and perform a throw, if the throw is successful, it would reset his current charge, example if he charged at 1 and you perform a throw, the next charge would also be 1. Whenever he perform his joust I would gatchi all the 5 - 9 hits which would recharge my heat to level 3, then I would punish him by heating up, performing super special, and repeat the step while at the same time resetting his AF charge. After I got his health to a critical minimum (one you could finish with 1 heated super special) I would let him charge his AF to level 3 and try to parry it once he performed it. I know it sounds easier said than done, but I did tried and tried again, without giving up, I knew that I would eventually be able to get the "you want me to what!?" trophy.

Parrying the AF 22 hit and finishing EoDB, the top right off the screen pops up the first gold trophy, and then shortly after, the second trophy which is the platinum. It was an emotional experience to obtain that Platinum trophy and I am glad to be one of the few person in this world to obtain it. Once PSN is up, I will know whether I am the first to get it on Gamespot. And I don't know of any other achivement (home t shirt, or other) that comes with it.

And with this I conclude my journey with this game. Time to finish all the other games in my backlog. Maybe I'll start with Final Fantasy XIII.

And last but not least, I dedicate this Platinum Trophy to Japan....

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Wednesday, April 13, 2011

Battle Fantasia: All story completed!

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Battle Fantasia Platinum Trophy Trophies: 55/62

I have managed to complete the storyline for all the characters, and I can say that some of the characters have a very interesting storyline. Anyway, looking back at the character select screen in story mode, I saw that the completion for a character's story that I've done is only at 30% at most 50%.

It seems like in order to complete a character's storyline at 100%, you would need to loose every fight and continue, then you must choose a different path in the storyline by performing a move / taunt during "Gachi Battle". This is the battle that would change the path of the character's storyline. Like for example when using Ashley, in a fight with Coyori, successfully perform a taunt, and this will change the outcome of the battle (should you win). After getting to 50%, you would get an alternate costume for the character. And at 90%, you would get another alternate costume for that character.

Completing the story mode for all character at 100% is benificial to me as I want to unlock the character The End Of Deathbringer. And I want to practice parrying / gatchi his attacks in practice mode so that it would be easier for me to do the almost imposible task to complete this game. That is, ehem "In single player arcade mode, on a difficulty higher than NORMAL, survive Deathbringer's Apocalypse Flame attack and win the round with full health." Firstly, the move is like 20+ hit, and Deathbringer (The End) is the final boss of the game and you are expected to parry (not block, coz it will chip of your health) every move he got including the Apocalypse Flame and win the round with full health.

I know its not impossible, but for now, I think I would unlock Deathbringer (The End) and spar with him in practice mode until I understand all of his move set and how to defeat him flawlessly.

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Wednesday, November 18, 2009

Modern Warfare 2 Clan

I've created a clan for myself. The next step would be to get quality members to join it. Each of the member would have their own "essence" its how the way the played, for me as I love to rush on and didn't care about dying, I entitled myself "Wild Fire" if I find a good sniper, I would ask him to join my clan and appoints him as "all seer"

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