Trine: The artifact of souls
Trine is about managing all of your skills and putting it to good use whenever you are needed to. The wizard can conjure plank, box, or axles and move stuff with his magic (telekinesis). The thief can swing from place to place, fire her arrows and move as swift as the wind. The knight has a durability of a tank and can pack mean punches and then some. He also has a shield in which he can deflect enemy fire or fireballs. Having this group as a team surely had created an image in my mind of having a character that had mastered intelligence, agility and strength regardless of the character type. Though only one character can be manifested at one time, the others can be manifested on demand. Meaning that you can create a wood type axle in the air and have the thief grab it with her rope and swing away. The knight can block enemies projectiles and then switch to the thief for some arrow vengeance
When you are playing multiplayer, its a whole different dynamic. You can now have 2 character at the screen and make up for some advantage or disadvantage at your side pertaining on your skill level. Batrisyia and I had wonderful time with this game. She would use her favourite character (Thief) which she would refer to as sister. And she would always want me to use the Wizard in which she refers to as "Grandfather". I would conjure some plank, and raise her from the ground like a magic carpet should she felt insecure to do some jump / fighting enemies. I occasionally would switch to the Knight (which she refers to as "Brother" ) to whack some skulls when the need arises.
In another note, after witnessing some improvement in thinking and problem solving that Batrisyia had shown throughout the game, I've decided to let her have her own DS3. The Titanium Blue.
I'm trying to finish playing Trine tonight and maybe Platinum it.
Labels: PS3 Game Log, Trine
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aku nyer platinum blue je tak beli lagi... huhuhu~
Posted by farex | 4:37 PM